Moving In is issue 11 of the Sandman comic series, created by Neil Gaiman, Sam Keith, and Mike Drigenberg it was originally released October 31, 1989.
Synopsis[]
The search for her brother leads Rose to Florida, where she moves into a house filled with odd residents. Meanwhile, two of the escaped dreams reveal a bizarre connection to Jed, Rose's brother, while the third dream continues their murder spree--and collects disturbing mementos from their victims.
Summary[]
A week after her reunion with her grandmother, Rose Walker comes to Florida on behalf of her family to find her missing brother. She moves into a rooming house owned by a drag queen named Hal and gets to know its bizarre menagerie of tenants: Ken and Barbie, Chantal and Zelda, and later the mysterious Gilbert. Going through the county records, Rose learns of her father's death and finds her first clues on Jed's whereabouts. After hiring private investigators to follow the paper trail, Rose learns that Jed is now living on a farm in Georgia with his aunt and uncle. She takes off to a road trip, and a chivalrous Gilbert volunteers to come with her for company and protection.
Meanwhile Jed is shown to be locked in a dirty rat-infested basement. His conditions are absolutely miserable, barring even basic necessities, and he only finds escape in his dreams - a bright world where he's having adventures with a superhero called Sandman, his wife and two mischievous sidekicks.
Dream leads an investigation of his own: he knows that a vortex would attract stray dreams, so he sends his raven Matthew to watch after Rose. After learning about her quest, Morpheus decides to find Jed himself, stating that nothing connected to a vortex is coincidental. Since looking at Jed would enable Dream to find him, the raven snatches Jed's photo from Rose. At first Dream is puzzled that he's still unable to find the boy, but soon realizes that Brute and Glob have severed the kid from the true Dreaming and are living in his mind. Furious at such violation of his law, Dream dons his battle helm and takes off to retrieve the rogue nightmares.
In a motel in Alabama, the Corinthian, having claimed two more victims and removed their eyes, makes a phone call to someone called "Nimrod" and gets himself an invitation to a gathering of "fellow collectors", which happens to also take place in Georgia.
Appearances[]
Featured Characters[]
Supporting Characters[]
Antagonists[]
Other Characters[]
- Barbie
- Ken
- Chantal and Zelda
- Burt Paulsen (mentioned only)
- Ezra Paulsen (mentioned only)
- Nimrod (on phone)
- Barnaby and Clarice (off screen)
- Lucien
Objects[]
Locations[]
- Hal's House
- Dream Stream
- Barnaby's Farm
- The Dreaming
- Eve's Cave (mentioned only)
Continuity Notes[]
- Rose's investigation features extensive chronological references, which helps piece together the early timeline of the Walker family.
Trivia[]
- Although Jed's dream sequences are a retcon of older DC comics, as elaborated in his article, the panels themselves are fashioned after a different dream-related comic, Little Nemo.